Voodoo's Gear

+1 Vicious Scimitar- deal an extra 1d12 damage on a critical hit
Scimitar
5 daggers
longbow
30 arrows
pack
2 belt pouches
bedroll
trail rations (10 days)
50' rope
3 torches
flint and steel
waterskin
+2 Hunting Beast Armor- once per day while in beast form you may shift 2 squares as a free action; +2 to Ref defense while in beast form
+1 Magic Totem
Quickhit Bracers- if you use a power that allows you to attack with two weapons and both attacks hit, you deal +1d6 damage. once per day, if both attacks hit, you may spend a minor action to attack the same enemy again with your off-hand weapon.

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